QUINN J. HAWSE | SOUND DESIGNER
BRANCHING SICKNESS
UNREAL ENGINE 5 | FMOD

INTRODUCTION
Branching Sickness is a fan-made Halo game about a Marine named Noah who has found himself stuck on a Halo ring. The player must utilize all kinds of weapons and equipment found across the Halo franchise to help fight back and ultimately escape the flood infested ring.

LOOK ALIVE, SPARTAN
The game features a multiplayer mode similar to Firefight but with a twist. The levels are all procedurally generated giving the players a unique experience each time they fight through the swarms of various flood forms.

TOOLS OF THE TRADE
Two big factors that set Branching Sickness apart from the original franchise is that not only is it more of a horror take on the universe, but you're also now playing as a marine and not the Master Chief. Because of this I try to create sounds that are a bit more raw and heavy while still maintaining the identity of the original weapons.

HONORING A LEGACY
Everyone that's working on Branching Sickness is a fan of Halo, working with these other passionate developers and being a part of bringing this concept to life through sound design has been an absolute blast.
